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CCENT
(Cisco Certified Entry Network Technician) Certification Exam Cram Notes
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Cisco
CCNA ICND2 Exam Download
Cisco
CCENT Exam Download
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Key
word: COPY <source> <destination>
This command copies configuration information to specified location. The
following are some frequently used COPY commands:
COPY RUNNING-CONFIGURATION STARTUP-CONFIGURATION (alternatively, you can
use an older version of the command, WRITE MEMORY): This command saves
the current configuration to NVRAM.
Alternatively, we can issue the command using short form:
COPY RUNNING STARTUP - Copies configuration from RAM to NVRAM
COPY STARTUP RUNNING - This command merges configuration from NVRAM to
RAM.
COPY FLASH TFTP - Copies current IOS from router flash memory to TFTP
server.
COPY TFTP FLASH - Copies image file from TFTP server to flash. This is
used to upgrade the IOS image file to a newer version, or if your IOS
image becomes corrupt.
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Maximum
hop count supported by RIP is 15. A hop count of 16 or greater is
considered unreachable.
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Network
layer is responsible for end to end delivery of packets. IP and IPX are
examples of two routing protocols that work at the Network layer of the
OSI reference model. Network layer addresses remain constant as a packet
travels from source to destination network, whereas physical (such as
MAC address) addresses change with each hop that a packet takes. For
this reason, a Network layer address is a logical address (not hardcoded
like MAC address).
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Originating
source port numbers are dynamically assigned by source host, usually
greater than 1023. The following are the recommended port numbers:
Numbers 0 - 255 are used for public applications
Numbers 255 - 1023 are assigned to companies so that they can use these
port numbers in their applications.
Numbers above 1023 are used by upper layers to set up sessions with
other hosts and by TCP to use as source and destination addresses.
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PAP
uses 2-way handshaking. Passwords are sent in clear text across the
link. Therefore, PAP is to be used only when it not possible to use
CHAP.
CHAP uses 3-way handshaking. CHAP uses Challenge/ Response method which
provides protection against the password capture while authenticating
the user. One should use CHAP whenever it is possible.
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Physical
layer is responsible for bit synchronization.
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PPP
and Cisco HDLC support multiple upper layer protocols. SLIP and LAPB
does not support multiple upper layer protocols.
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PPP
supports Password Authentication Protocol (PAP) and,
Challenge Handshake Authentication Protocol (CHAP).
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R1,
R2, R3 form RIP routing network. The router R1 interfaces with the ISP
router, and hence most appropriate to be configured with a default
route.
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Repeaters
work at Physical layer (Layer 1),
Bridges and simple switches work at Data Link Layer (Layer 2),
Routers work at Network Layer (Layer 3) of ISO Reference Model.
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RIP
(and IGRP) always summarizes routing information by major network
numbers. This is called classfull routing.
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RIP
and IGRP are examples of routing protocols that use distance vector. In
RIP, the maximum hop count allowed is 15 hops. A hop count of 16 is
considered as unreachable. An RIP router determines the path to the
destination based on the on the amount of hops it takes to reach the
destination. If it had two different ways to reach the destination, it
will simply send the packet via the shortest path (minimum hop count),
regardless of the connection speed. This is commonly known as pinhole
congestion.
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RIP
sends its complete routing table out to all active interfaces at regular
intervals (every 30 seconds by default) and when the network topology
changes. RIP routers maintain only the best route (the route with the
lowest metric value) to a destination. After updating its routing table,
the router immediately begins transmitting routing updates to inform
neighbors of the change. These updates are sent independently of the
regularly scheduled updates that RIP routers send.
In RIP, update packets are sent to the immediate neighbors. In this
case, R1 and R4 are the immediate neighbors of R2. In turn, R1 and R4
update R3 about the same.
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ROM
(Read Only Memory); Memory containing micro-code for basic functions to
start and maintain the router. ROM is not typically used after the IOS
is loaded. RXBOOT is located here.
RAM/DRAM : stores the running configuration, routing tables, and packet
buffers. Some routers, such as the 2500 series, run IOS from Flash, not
RAM.
NVRAM (Non-Volatile Ram): Memory that does not lose information when
power is lost. Stores the system’s configuration file and the
configuration register. NVRAM uses a battery to maintain the data when
power is turned off.
Flash Memory: Stores the compressed IOS (IOS stands for Cisco
Internetwork Operating System) image. Flash memory is either EEPROM or
PCMCIA card. Flash memory enables you to copy multiple versions of IOS
software. This allows you to load a new lever of the operating system in
every router in your network and then, to upgrade the whole network to
that version at a convenient time.
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Router
modes of operation:
1. User EXEC mode:- This is the LOWEST level of access. This allows
examination of router status, see routing tables, and do some
diagnostics. However, you cannot change the router configuration, view
the configuration files, or control the router in any way. The prompt in
this mode is "Router>".
2. Privileged (enable) EXEC mode:- This mode allows you to have all the
privileges of EXEC (user) mode plus commands that enable you to view
configuration files, change the router configuration, perform
troubleshooting that could potentially disrupt traffic. The default
prompt for this mode is "Router#".
When you are working in the privileged mode (at # prompt), you can get
back to user mode by typing "disable" at the "#"
prompt.
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Routing
protocols job is to maintain routing tables and route packets
appropriately. Examples of routing protocols are RIP, IGRP,EIGRP,OSPF.
Routers can support multiple independent routing protocols and can
update and maintain routing tables for each protocol independently.
Routed protocols are used to transport user traffic from source node to
destination node. Examples of routed protocols are IP, IPX, AppleTalk.
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Segments
is associated with Transport layer
Packets is associated with Network Layer and
Frames is associated with Data Link Layer
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sh
hosts ---> displays the host names and related IP addresses.
sh int s0 ---> Among other things, you can see the encapsulation type
(layer 2) used.
Ping ----> sends an ICMP echo message.
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SHOW
command is extensively used for seeing the status and configuration
information of the router.
Some of the frequently used commands are:
SHOW RUNNING-CONFIGURATION -This command displays the router's active
configuration file, passwords, system name, and interface settings,
interfaces IP addresses etc.
SHOW INTERFACE - Shows status and configuration information of the local
interfaces. The first line says something like “TokenRing1 is up, line
protocol is up”. The first part “TokenRing1 is up” describes the
physical layer components such as electrical cabling and signaling are
OK. The second part “line protocol is up” means that the router is
detecting keep-alive messages. The router may be put into
administratively down status, at which point the line would read,
“TokenRing1 is administratively down, line protocol is down.”
SHOW INTERFACE SERIAL 0 - Shows the serial 0 configuration.
SHOW INTERFACES - Displays statistics for all interfaces configured on
the switch.
SHOW PROCESS - Displays a router’s CPU utilization.
SHOW CONFIG - Displays information on the startup configuration.
SHOW VERSION - Displays information about the system hardware (RAM/ROM),
software version, names of configuration files, and boot-images. This
command will also show the current configuration register value.
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Show
IP protocol: This command will show information on RIP timers including
routing update timer (30sec default), hold-down timer (default 180sec).
It also displays the number of seconds due for next update (this is
fraction of update timer). This command also gives the network number
for which IP RIP is enabled, Gateway, and the default metric.
Show IP route: This command will display the IP routing table entries.
In addition, it displays the Gateway of last resort (if one is
assigned). It also displays the codes used for various types of routes.
Some of the important codes are:
C: directly connected;
S: Statically connected
I : IGRP
R : RIP
show IP interface: This command shows you interface-wise information
such as IP address assigned to each interface, whether the interface is
up, MTU etc.
Debug IP RIP: Debug IP RIP will turn the RIP debugging ON. This will
display a continuous list of routing updates as they are sent and
received. This leads to lot of overhead, which is the reason that you
use "undebug ip rip" to turn-off debugging as soon as you
finish with debugging.
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Show
version command displays the current version of the Cisco IOS. In
addition, this command displays the following important information:
- How long the router has been up (length of time since boot-up).
- How the system was started (power on etc.)
- From where the system was loaded from ( booted via flash , or tftp
etc.)
- The contents of configuration register.
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SNMP
uses UDP over IP.
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Spanning
Tree Protocol (STP) 802.1d is used to prevent routing loops. In Cisco
Catalyst 5000 series switches, use BDPUs (Bridge Protocol Data Units) to
determine the spanning tree topology. STP uses a Tree Algorithm (STA) to
prevent loops, resulting in a stable network topology.
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Store-and-Forward
switching: Here the LAN switch copies the entire frame into its buffers
and computes the CRC. The frame is discarded if there are any CRC
errors. Giant ( more than 1518 bytes0 and Runt (less than 64 bytes)
frames are also dropped, if found.
Cut-Through (Real-Time) switching: Here, the LAN switch copies only the
destination address into its buffers. It immediately looks up the
switching table and starts forwarding the frame. The latency is very
less because, the frame is forwarded as soon as the destination address
is resolved.
Fragment-Free switching: Here, the switch waits for the collision window
before forwarding the entire frame. The collision window is 64 bytes
long.
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Subnetting
is nothing but creating networks within a network. Subnetting allows an
organization with a single IP address (Class A /ClassB /ClassC) to have
multiple subnetworks, thus allowing several physical networks with in
the organization.
The subnet mask is computed as below:
I. Find the Class of the IP address, in this case it is a class B
network. Class B network has the form N.N.H.H. Therefore, we have a
total of 16 bits (two octets) for assigning to internal networks and
hosts. The minimum number of host addresses required is 500 (see the
question). The last octet corresponds to 2^8 = 256 hosts which is still
less than 500 Hosts.. Therefore, you have to borrow one more bit from
the third octet to make it 256*2 = 512 Hosts. This leaves 7 bits in the
third octet for assigning subnet addresses. This is equal to 2^7=128
subnets.
II. Write the 7 bits available for subnetting in third octet in the form
11111110 (last bit being the Host bit). The decimal equivalent of the
first seven bits is 2^7+2^6+2^5+2^4+2^3+2^2+2^1
= 128 + 64 +32 + 16 + 8 + 4 + 2 = 254.
II. Now the subnet mask required is 255.255.254.0.
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Switches
are data link layer devices that enable multiple physical LAN segments
to be interconnected into a single larger network. Two widely used
switching methods are store-and-forward switching and cut-through
switching.
In store-and-forward switching, an entire frame must be received before
it is forwarded. This means that the latency through the switch is
relative to the frame size—the larger the frame size, the longer the
delay through the switch. Cut-through switching allows the switch to
begin forwarding the frame when enough of the frame is received to make
a forwarding decision. This reduces the latency through the switch.
Store-and-forward switching gives the switch the opportunity to evaluate
the frame for errors before forwarding it. This capability to not
forward frames containing errors is one of the advantages of switches
over hubs. Cut-through switching does not offer this advantage, so the
switch might forward frames containing errors.
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Switches
forward packets based on the physical address (such as MAC address)
whereas, routers forward packets based on logical address (such as IP
address). A frame’s MAC address doesn’t change when being forwarded
through a switch.
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Switches
work at layer 2 of ISO model, which is Data Link Layer. A switch looks
at the destination MAC address before forwarding the frame.
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TCP
and UDP work at transport layer of OSI model or the Host-to-Host layer
of DOD Model.
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